Monthly Archives: February 2013
Last week’s formal re-introduction of Glass has shown what Google has been working on since first unveiling glass nearly a year ago: a small amount of progress in the wrong direction. The fundamental issue with Glass is the age old question of “why?”. What exactly is Glass supplanting that its older siblings simply can’t do […]
Speaking of gaming…
The Oculus Rift VR headset. The problem with innovation in the gaming industry is the lack of innovation in the right direction. The Oculus Rift VR headset clearly isn’t solving a problem that needs to be solved at the moment, and we certainly could be moving in a better direction in terms of closing existing […]
Sony could use a little more crazy.
Sony isn’t fun unless they’re destroying their company on a 32 core 64 gpu $999 price tag monster console that’s years and years ahead of anything one could grab retail. The PS4 seems more pragmatic, and ultimately somewhat boring. Gaming needs to be more social, this isn’t any brilliant revelation that Sony dreamt up, it’s […]